Breach lobs in a bunch of Breach Challenge Leagues, new 'orrible bosses named Breachlords, magical whatsits called Breachstones, and a big pile of shiny loot for you to find inside monster intestines. Revamped cloth and fog physics are also to be expected, the former being shown off with the new cloak accessory
"Tears in the fabric of reality have formed throughout Wraeclast" Grinding Gear explains. "Engage them to expose an alternate realm and reveal those who dwell there. Slay monsters inside the Breach to keep it open long enough to reap your bounty."
All of that will probably have those of you who have actually played Path of Exile nodding your heads furiously. For the rest of us, there's the Path of Exile: The Awakening trailer above to help clarify things a bit, and we've got a closer look at what's coming in the expansion here. And since I'm piling on the reading, don't miss our review from January of last year, in which we declared Path of Exile (minus The Awakening part) to be "an exceptionally generous free-to-play
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Grinding Gear Games has announced that The Awakening, the hefty expansion to the 2013 action-RPG Path of Exile, will be released on July 10. The Awakening will serve as the fourth act to the game's story, featuring new areas, monsters, and end-game maps that enable players to explore beyond the realm of Highgate.